AI Insights · Timothy · October 2022
Top 5 Digital Pacifier Games on Android in Saudi Arabia Q3 2022
Discover the performance of the leading Digital Pacifier Games on Android in Saudi Arabia during Q3 2022, including weekly downloads, revenue, and active user trends.
In the third quarter of 2022, the top Digital Pacifier Games on the Android platform in Saudi Arabia showcased varied performance metrics. Here's a closer look at their weekly downloads, revenue, and active user trends.
PK XD: Fun, friends & games from Afterverse Games saw a notable fluctuation in its weekly downloads, peaking at 8.6K in early August before declining to 5.3K by the end of September. Revenue trends for this app remained relatively stable, with a slight increase towards the end of the quarter, reaching around $591 in the final week. Active users decreased from 113K in late June to approximately 110K by the end of the quarter.
Talking Tom Hero Dash by Outfit7 Limited experienced a consistent drop in weekly downloads, falling from 11.4K in early July to 6.4K by the end of September. Revenue remained modest, fluctuating between $21 and $91 throughout the quarter. The app's active users also saw a gradual decline, starting at 133K and ending the quarter at 116K.
Talking Tom Gold Run, another title from Outfit7 Limited, had a stable download rate, maintaining around 9K to 12K downloads per week. Revenue showed a varied trend, with a peak of $104 in late August and a low of $13 in late June. Active user numbers remained robust, averaging around 190K throughout the quarter.
My PlayHome by Shimon Young: Play Home Software had relatively low download numbers, ranging from 5 to 30 per week. Revenue also remained minimal, peaking at $54 in early July and dropping to $7 by late September.
Hill Climb Racing from Fingersoft showed a strong and consistent performance in weekly downloads, peaking at 16.4K in late August. Revenue, however, was inconsistent, with several weeks reporting no revenue at all. Active users for this app were impressive, starting at 195K and ending the quarter at approximately 199K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower for comprehensive app performance insights.